Games + live data
Projects connect running games to information that is normally hidden, external or difficult to inspect.
Emerald Live · PSO researchA Dutch independent developer working across browser games, retro-game tooling, fan localizations, AI-assisted archives and experimental interfaces.
Raynor Eissens is best described as a builder. His recent public work spans live game-state inspection, browser-native games, preservation projects, fan localization engineering, conversational archives and spatial interfaces for complex data.
Projects connect running games to information that is normally hidden, external or difficult to inspect.
Emerald Live · PSO researchOlder games and print culture are reconstructed, translated, indexed and made directly usable again.
JRPG.WORLD · PU30JAARGames and interactive systems are often designed to run immediately on the web, including mobile devices.
Kloojo · GPTGTA · Driftline GPAI is used primarily as part of the production, synthesis and interface stack rather than as the sole product.
Made From Chat · SpawnMapThese projects are representative of the public 2026 body of work. Claims below are intentionally narrow: they describe what the projects do without relying on broad “world first” language.
Pokémon Emerald running in the browser with local inspection of the active game state. Wild and party Pokémon can be recognized during play and hidden Generation III values such as IVs, EVs, Nature, Ability, Gender and Hidden Power can be displayed without requiring a separate save export.
jrpg.worldA persistent visual Pokémon population where commands can make matching Pokémon respond in place and FOCUS can reorganize the active field. The interface treats filtering as spatial behavior rather than a conventional result list.
pokefield.comA browser-native 3D skate, graffiti and social-world project with synchronized multiplayer actions and a strong mobile-first development lineage.
kloojo.comA multi-decade Power Unlimited archive transformed into a structured, page-retrievable and conversational corpus, including canonical review extraction and semantic retrieval across tens of thousands of pages.
pu30jaar.wolken.pagePublic localization and reverse-engineering work around titles including Xenosaga I+II DS, Phantasy Star Nova and Gloria Union, with emphasis on complete playable patches rather than transcript-only translation.
JRPG.WORLDExperimental natural-language and image-driven map generation focused on producing playable game maps, including Tactical Ops / Unreal Engine 1 workflows.
spawnmap.aiA public umbrella for browser games, tools and experiments developed through sustained conversational AI-assisted iteration, presented as playable artifacts rather than a conventional portfolio of screenshots.
madefromchat.comExperiments in portable conversational game context and game-specific generative interaction, extending AI from a chat box into persistent game-adjacent systems.
companionplay.comGames, data, preservation and interfaces are treated as parts that can be recombined into working systems.
Emulator + runtime data. Archive + semantic retrieval. Pokémon database + spatial interface. Language generation + playable map pipeline.
The output is typically something testable in a browser, a patch, a live archive, a playable build or a working data tool.
Public releases, iteration histories and project branches are treated as part of the work, including failed and superseded versions.
Many components have prior art. The interesting part is often a specific integration or interaction pattern, not ownership of an entire category.
For current information, use these live project pages and public accounts rather than archived copies of older biography pages.